![materials - How to simulate glass dispersion with only one Principled BSDF node - Blender Stack Exchange materials - How to simulate glass dispersion with only one Principled BSDF node - Blender Stack Exchange](https://i.stack.imgur.com/HSbRy.png)
materials - How to simulate glass dispersion with only one Principled BSDF node - Blender Stack Exchange
![I'm working on a wax material made using ONLY the Principled BSDF shader (no normal maps, no color maps, ecc.) to cut down render times (old PC) for a complex scene I'm I'm working on a wax material made using ONLY the Principled BSDF shader (no normal maps, no color maps, ecc.) to cut down render times (old PC) for a complex scene I'm](https://preview.redd.it/3y9e5x3iyec31.png?auto=webp&s=9d747ace0ce9ef8ae7360eedf856fbf448d560fd)
I'm working on a wax material made using ONLY the Principled BSDF shader (no normal maps, no color maps, ecc.) to cut down render times (old PC) for a complex scene I'm
![Principled BSDF is based on PxrDisney - PxrDisney is legacy - Blender and CG Discussions - Blender Artists Community Principled BSDF is based on PxrDisney - PxrDisney is legacy - Blender and CG Discussions - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/a/1/2/a12ab9ef5e05c3e9d4142856e9c5c5be59e57ae7.png)
Principled BSDF is based on PxrDisney - PxrDisney is legacy - Blender and CG Discussions - Blender Artists Community
![cycles render engine - How to use the Principled BSDF shader to create an old-paper-like material? - Blender Stack Exchange cycles render engine - How to use the Principled BSDF shader to create an old-paper-like material? - Blender Stack Exchange](https://i.stack.imgur.com/4TwJK.png)
cycles render engine - How to use the Principled BSDF shader to create an old-paper-like material? - Blender Stack Exchange
![Principled BSDF shader for glass - gray artifacts - Materials and Textures - Blender Artists Community Principled BSDF shader for glass - gray artifacts - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/e/e/f/eef27c7840feedfd0d7e6f51d3cec973f90c0df4.jpeg)
Principled BSDF shader for glass - gray artifacts - Materials and Textures - Blender Artists Community
![Principled BSDF - Why is Clearcoat added instead of mixed in? - Cycles Development - Blender Developer Talk Principled BSDF - Why is Clearcoat added instead of mixed in? - Cycles Development - Blender Developer Talk](https://devtalk.blender.org/uploads/default/original/2X/1/108b9388ab8fb2c68c35f09a573aaaec6e4b3948.jpeg)
Principled BSDF - Why is Clearcoat added instead of mixed in? - Cycles Development - Blender Developer Talk
![Transparent image like a decal on mesh with principled BSDF shader - Materials and Textures - Blender Artists Community Transparent image like a decal on mesh with principled BSDF shader - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/4/1/b/41b22da5b2f137d91e084302880ee8824bbfa55f.jpg)