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I'm trying to recreate a toaster in blender. I want the dial to retain its sharp edges (see image), while having its shade smoothed out, any way? : r/blenderhelp
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shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange
Hard surface sculpting: how do I deal with this type of edges/corners? - Modeling - Blender Artists Community
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How to maintain sharp edges when using Subdivision Surface Modifier in Blender - Tutorials, Tips and Tricks - Blender Artists Community
![I'm looking to get smooth shading and hard edges. What's the best way to do this? Hopefully this image will help explain: : r/blenderhelp I'm looking to get smooth shading and hard edges. What's the best way to do this? Hopefully this image will help explain: : r/blenderhelp](https://preview.redd.it/kpovcflft6g51.jpg?auto=webp&s=aa2c4efcc736efffbe37df97279976d63dc3f38f)